A 2D platform game that deals with sadness from loss during the time of the COVID-19 pandemic. In the game you play a little girl, Xoli who is dealing with the loss of her parents to Covid-19. The game uses principles of Acceptance and Commitment Therapy (ACT) with its foundation in cognitive psychology to help Xoli deal with sadness.
Task
To create a game and character that resonates with the negative emotions experienced during the peak of the pandemic whilst offering therapy and escape.